Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR. Learn more →
Winit Alternatives
Similar projects and alternatives to winit
-
-
CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
-
-
-
-
zotero
Zotero is a free, easy-to-use tool to help you collect, organize, annotate, cite, and share your research sources.
-
tokio
A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
-
-
-
-
-
-
-
Warp
Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
-
not-yet-awesome-rust
A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
-
-
-
minifb
MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
-
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
winit discussion
winit reviews and mentions
-
Dioxus 0.6 – Crossplatform apps with Rust
> Is this something Flutter doesn't do?
Flutter does do this (at least to some extent) on Desktop/Mobile. It attempts to create a hidden DOM tree for accessibility on web. Which generally doesn't seem to be thought to work very well.
> One of the most jarring experiences I have with Flutter Desktop was it lacked MacOS Emacs-style key bindings for text editing (ctrl-a, ctrl-e, etc.). Not sure if Dioxus solved this?
Ah, we're nearly there on that one. We have a PR [0] accepted into Winit (the underlying windowing library we use) which will allow us to access those events. We're just waiting on Winit to do a new release and then we can integrate it into Dioxus.
[0]: https://github.com/rust-windowing/winit/pull/3824)
- Building Zerocalc, part V - Iced UI, subscriptions, and code release!
- Industry forms consortium to drive adoption of Rust in safety-critical systems
-
Linux version of Warp terminal is here
Hi! I’m Aloke, an engineer at Warp.
I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/
Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).
Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.
[1] https://github.com/rust-windowing/winit
- Container2wasm: Convert Containers to WASM Blobs
-
Can't get winit sample to compile
This link: https://github.com/rust-windowing/winit has this code:
-
Hey Rustaceans! Got a question? Ask here (28/2023)!
Have you seen the official example?
-
Hey Rustaceans! Got a question? Ask here (20/2023)!
That's a bit shortsighted given that there is an active discussion about reducing the interior mutability.
-
File dialog with ImGui?
I really need a file dialog for my ImGui-based project in Rust. I tried using this crate but it's wayyyyyyy too old. I also saw this but considering the date it was last updated and the look of the repo, it's not gonna work either. Also I maintain my own library for such things, but it's currently blocked by this issue. What options do I have?
-
Announcing async-winit, a new way to use winit as an async runtime
In this case, I used the "A"GPL because this crate could feasibly run on the web. winit has a web backend. At the moment I don't support it (there's a PR that needs to land first), but in the near future it's not implausible that this crate could be used in a web environment.
-
A note from our sponsor - CodeRabbit
coderabbit.ai | 26 Mar 2025
Stats
rust-windowing/winit is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of winit is Rust.