slang
Making it easier to work with shaders (by shader-slang)
SDL_shader_tools
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)
slang | SDL_shader_tools | |
---|---|---|
4 | 3 | |
1,712 | 130 | |
6.4% | 0.8% | |
9.8 | 4.7 | |
5 days ago | 8 months ago | |
C++ | C | |
MIT License | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slang
Posts with mentions or reviews of slang.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
- Why aren't there constantly more shading languages popping up all the time like other languages?
- Shader-slang/slang: Making it easier to work with shaders
-
"Real" programming languages vs. shading languages
slang, rust-gpu Spark SL are a few I am aware of.
- Taking the Slang Shading Language From Research to Production
SDL_shader_tools
Posts with mentions or reviews of SDL_shader_tools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
What are some alternatives?
When comparing slang and SDL_shader_tools you can also consider the following projects:
reshade - A generic post-processing injector for games and video software.
shady - Research shading language IR
easy_localization - Easy and Fast internationalizing your Flutter Apps
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.
xshade - "cross shade" meta shading language and compiler
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
ssgl - single source shaders for opengl
cg2c
glsl-preprocessor - A GLSL Preprocessor
slang vs reshade
SDL_shader_tools vs shady
slang vs easy_localization
SDL_shader_tools vs SPIRV-Cross
slang vs shaderc
SDL_shader_tools vs xshade
slang vs 3d-game-shaders-for-beginners
SDL_shader_tools vs ssgl
slang vs xshade
SDL_shader_tools vs cg2c
slang vs cg2c
SDL_shader_tools vs glsl-preprocessor