SDL_shader_tools
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)
shady
Research shading language IR (by shady-gang)
SDL_shader_tools | shady | |
---|---|---|
3 | 4 | |
130 | 187 | |
0.8% | 3.2% | |
4.7 | 9.8 | |
7 months ago | 5 days ago | |
C | C | |
zlib License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDL_shader_tools
Posts with mentions or reviews of SDL_shader_tools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
shady
Posts with mentions or reviews of shady.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-09.
- Shady is a small intermediate shading language and compiler for research
-
Vcc – The Vulkan Clang Compiler
Sounds cool, but this requires yet another language to learn[0]. As someone who only has limited knowledge in this space, could someone tell me how comparable is the compute functionality of rust-gpu[1], where I can just write rust?
[0] https://github.com/Hugobros3/shady#language-syntax
[1] https://github.com/EmbarkStudios/rust-gpu
- Why aren't there constantly more shading languages popping up all the time like other languages?
- The trouble with SPIR-V, 2022 edition
What are some alternatives?
When comparing SDL_shader_tools and shady you can also consider the following projects:
slang - Making it easier to work with shaders
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
xshade - "cross shade" meta shading language and compiler
cg2c
ssgl - single source shaders for opengl
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
glsl-preprocessor - A GLSL Preprocessor
glassful - Rust-like syntax for OpenGL Shading Language