SDL_shader_tools
Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language) (by libsdl-org)
slang
Making it easier to work with shaders (by shader-slang)
SDL_shader_tools | slang | |
---|---|---|
3 | 4 | |
130 | 1,685 | |
0.8% | 4.9% | |
4.7 | 9.8 | |
7 months ago | 5 days ago | |
C | C++ | |
zlib License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SDL_shader_tools
Posts with mentions or reviews of SDL_shader_tools.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
slang
Posts with mentions or reviews of slang.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-11.
- Why aren't there constantly more shading languages popping up all the time like other languages?
- Shader-slang/slang: Making it easier to work with shaders
-
"Real" programming languages vs. shading languages
slang, rust-gpu Spark SL are a few I am aware of.
- Taking the Slang Shading Language From Research to Production
What are some alternatives?
When comparing SDL_shader_tools and slang you can also consider the following projects:
shady - Research shading language IR
reshade - A generic post-processing injector for games and video software.
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
easy_localization - Easy and Fast internationalizing your Flutter Apps
xshade - "cross shade" meta shading language and compiler
shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.
ssgl - single source shaders for opengl
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
cg2c
glsl-preprocessor - A GLSL Preprocessor
SDL_shader_tools vs shady
slang vs reshade
SDL_shader_tools vs SPIRV-Cross
slang vs easy_localization
SDL_shader_tools vs xshade
slang vs shaderc
SDL_shader_tools vs ssgl
slang vs 3d-game-shaders-for-beginners
SDL_shader_tools vs cg2c
slang vs xshade
SDL_shader_tools vs glsl-preprocessor
slang vs cg2c