slang VS cg2c

Compare slang vs cg2c and see what are their differences.

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slang cg2c
4 1
1,685 -
4.9% -
9.8 -
4 days ago -
C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

slang

Posts with mentions or reviews of slang. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

cg2c

Posts with mentions or reviews of cg2c. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-11.

What are some alternatives?

When comparing slang and cg2c you can also consider the following projects:

reshade - A generic post-processing injector for games and video software.

xshade - "cross shade" meta shading language and compiler

easy_localization - Easy and Fast internationalizing your Flutter Apps

shady - Research shading language IR

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

glassful - Rust-like syntax for OpenGL Shading Language

SDL_shader_tools - Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)

ssgl - single source shaders for opengl

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.