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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slang
- Why aren't there constantly more shading languages popping up all the time like other languages?
- Shader-slang/slang: Making it easier to work with shaders
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"Real" programming languages vs. shading languages
slang, rust-gpu Spark SL are a few I am aware of.
- Taking the Slang Shading Language From Research to Production
cg2c
What are some alternatives?
reshade - A generic post-processing injector for games and video software.
xshade - "cross shade" meta shading language and compiler
easy_localization - Easy and Fast internationalizing your Flutter Apps
shady - Research shading language IR
shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
glassful - Rust-like syntax for OpenGL Shading Language
SDL_shader_tools - Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)
ssgl - single source shaders for opengl
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.