simple_raycasting VS raylib

Compare simple_raycasting vs raylib and see what are their differences.

simple_raycasting

A simple raycasting "engine" written in c with raylib for graphics. (by TheDarkBug)
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simple_raycasting raylib
1 399
1 19,126
- -
0.0 9.8
almost 3 years ago 4 days ago
C C
GNU General Public License v3.0 only zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

simple_raycasting

Posts with mentions or reviews of simple_raycasting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-10.
  • Can I make games in C?
    4 projects | /r/C_Programming | 10 May 2021
    Of course you can: opengl and vulkan are originally written in c. If you would like to create your own engine you can learn them (opengl is simpler). If you prefer to use an already existing engine, I would suggest raylib, a library for writing games in c (and a lot other languages). It is very portable and easy to use, their examples are very well made. I made some games with it, if you are interested I made a raycasting engine inspired to old doom games (nothing too special)

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing simple_raycasting and raylib you can also consider the following projects:

asteroids-demo - Asteroids Clone for Windows

SFML - Simple and Fast Multimedia Library

SDL2 - SDL2 bindings to perl

bevy - A refreshingly simple data-driven game engine built in Rust

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SDL - Simple Directmedia Layer

love - LÖVE is an awesome 2D game framework for Lua.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Godot - Godot Engine – Multi-platform 2D and 3D game engine

vulkan-guide - Introductory guide to vulkan.

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming