simple_raycasting
raylib
simple_raycasting | raylib | |
---|---|---|
1 | 399 | |
1 | 19,126 | |
- | - | |
0.0 | 9.8 | |
almost 3 years ago | 4 days ago | |
C | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
simple_raycasting
-
Can I make games in C?
Of course you can: opengl and vulkan are originally written in c. If you would like to create your own engine you can learn them (opengl is simpler). If you prefer to use an already existing engine, I would suggest raylib, a library for writing games in c (and a lot other languages). It is very portable and easy to use, their examples are very well made. I made some games with it, if you are interested I made a raycasting engine inspired to old doom games (nothing too special)
raylib
-
Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
-
Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
-
Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
-
What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
-
raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
-
Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
asteroids-demo - Asteroids Clone for Windows
SFML - Simple and Fast Multimedia Library
SDL2 - SDL2 bindings to perl
bevy - A refreshingly simple data-driven game engine built in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SDL - Simple Directmedia Layer
love - LÖVE is an awesome 2D game framework for Lua.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Godot - Godot Engine – Multi-platform 2D and 3D game engine
vulkan-guide - Introductory guide to vulkan.
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming