setting_OpenGL_ES VS angle

Compare setting_OpenGL_ES vs angle and see what are their differences.

setting_OpenGL_ES

OpenGL ES setup poject (by XFajk)

angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android. (by google)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
setting_OpenGL_ES angle
1 20
0 3,270
- 2.0%
10.0 9.6
12 months ago 5 days ago
C C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

setting_OpenGL_ES

Posts with mentions or reviews of setting_OpenGL_ES. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-06.
  • can some help me setup OpenGL ES
    2 projects | /r/opengl | 6 Jun 2023
    so I wanted to try OpenGL ES 2.0 I first tried to set up the context with glad and SDL2 but the window failed to initialize and SDL gave me this error: Could not initialize OpenGL / GLES after trying to fix it for some time I decided to try to do it with glfw but that has the same problem it fails to create the window so now I am starting to think I am missing some crucial part I don't know about or it is an OS problem because I am trying t do this on an m1 MacBook here is the git hub repo: XFajk/setting_OpenGL_ES: OpenGL ES setup poject (github.com) pls don't judge the code and structure of the code I just remade my old OpenGL template project

angle

Posts with mentions or reviews of angle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing setting_OpenGL_ES and angle you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ar_flutter_plugin - Flutter Plugin for AR (Augmented Reality) - Supports ARKit on iOS and ARCore on Android devices

OpenGL-on-DXGI - How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window

wgpu-native - Native WebGPU implementation based on wgpu-core

model_viewer.dart - A Flutter widget for rendering interactive 3D models in the glTF and GLB formats.

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

engine - The Flutter engine

MGL - OpenGL 4.6 on Metal

flutter_web_gl - WebGL Texture plugin for Flutter

LateLatching - Comparing passing mouse coords to shader by late latching vs. by glUniform

wgpu - A cross-platform, safe, pure-Rust graphics API.

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond