scriptable-events VS timer

Compare scriptable-events vs timer and see what are their differences.

scriptable-events

Simple and extensible event system for Unity Engine, implemented via scriptable objects (by chark)

timer

Asynchronous timer implementation with event subscription mechanism and properties accessible at any time denoting time left. (by GualaBanana)
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scriptable-events timer
1 1
122 0
1.6% -
7.6 2.6
7 months ago over 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

scriptable-events

Posts with mentions or reviews of scriptable-events. We have used some of these posts to build our list of alternatives and similar projects.
  • Scriptable Events v2
    1 project | /r/Unity3D | 8 Jul 2021
    Recently released version 2 of my library Scriptable Events (https://github.com/chark/scriptable-events) which is based on Ryan Hipple's talk (https://www.youtube.com/watch?v=raQ3iHhE_Kk). I recommend to check it out if you're looking for alternatives on how to architect your game!

timer

Posts with mentions or reviews of timer. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing scriptable-events and timer you can also consider the following projects:

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

Workerman - An asynchronous event driven PHP socket framework. Supports HTTP, Websocket, SSL and other custom protocols.

ScriptableObject-Architecture - Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

wtrace - Command line tracing tool for Windows, based on ETW.

ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

Kassets - Unity's Scriptable Object Architecture.

Unity-AnimatorTransitionCopier - A simple tool for copying and pasting transitions in Animator Editor.