rhubarb-lip-sync
Godot
rhubarb-lip-sync | Godot | |
---|---|---|
3 | 2,745 | |
1,647 | 83,900 | |
- | 1.9% | |
0.0 | 10.0 | |
4 months ago | 1 day ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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rhubarb-lip-sync
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3D Lip Sync in Godot 3.5
Anyway, I used Rhubarb Lip Sync for this. Made tool plugin for Godot to pass the parameters to Rhubarb and grabbed the stdout (json) and saved that and the audio file to a custom resource file. I'm simply playing the audio, getting the playback position and check if it's more than the Rhubarb's mouthCue "end" value, I change to the next mouth shape.
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How to save a .wav created at runtime in WebGL?
Hello everyone, I'm making a WebGL application that consists on using the Text To Speech Google API to get an audioclip and then save it as a .wav (using savWav by drawcode). With this .wav, I use rhubarb lipsync to get a JSON and then an avatar says the line (written on a text box at runtime) with lip synchronization. It works as intended in the editor and when built as a desktop app. The thing is that when the build is for WebGL, I don't know where to save the .wav. I'm using Aplication.persistenDataPath but it is causing a bug that makes the clip to play twice. My theory is that it plays two times because SavWav doesn't know the path to save the audio and plays it. When I don't try to save the audio, it only plays once.
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I need to find a program that plays an audio file for every letter in a text field.
There's a program called Rhubarb Lip Sync that you should look into.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
bevy - A refreshingly simple data-driven game engine built in Rust
rang - A Minimal, Header only Modern c++ library for terminal goodies 💄✨
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
clippy - Create animated ASCII-art for the command line almost instantly!
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ursina - A game engine powered by python and panda3d.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
raylib - A simple and easy-to-use library to enjoy videogames programming