renderdoc VS DirectXShaderCompiler

Compare renderdoc vs DirectXShaderCompiler and see what are their differences.

DirectXShaderCompiler

Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches (by hexops)
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renderdoc DirectXShaderCompiler
13 1
8,408 12
- -
9.8 9.4
7 days ago 5 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderdoc

Posts with mentions or reviews of renderdoc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

DirectXShaderCompiler

Posts with mentions or reviews of DirectXShaderCompiler. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-10.

What are some alternatives?

When comparing renderdoc and DirectXShaderCompiler you can also consider the following projects:

apitrace - Tools for tracing OpenGL, Direct3D, and other graphics APIs

reshade - A generic post-processing injector for games and video software.

dgVoodoo2 - Glide/DirectX implementation on D3D11/12

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

vulkan-renderer - Game engine written with C++ and Vulkan.

Vulkan-Samples - One stop solution for all Vulkan samples

RayTracer - Ray Tracer in C++ with openGL.

d8vk - Direct3D 8 to Vulkan translation for DXVK!

linux-graphics - Fedora Spec for mesa with Valve's Radeon ACO compiler patches

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

liblava - Modern and easy-to-use library for Vulkan

smaaDemo - Subpixel Morphological AntiAliasing OpenGL/Vulkan demo