read-texture-data VS persistent-data

Compare read-texture-data vs persistent-data and see what are their differences.

read-texture-data

Learn how to sample a 2D texture and get a weighted randomness value based on an arbitrary color attribute (by llamacademy)

persistent-data

Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use! (by llamacademy)
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read-texture-data persistent-data
1 2
8 25
- -
10.0 0.0
over 1 year ago almost 2 years ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

read-texture-data

Posts with mentions or reviews of read-texture-data. We have used some of these posts to build our list of alternatives and similar projects.

persistent-data

Posts with mentions or reviews of persistent-data. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-01.

What are some alternatives?

When comparing read-texture-data and persistent-data you can also consider the following projects:

baked-animation-meshes - Learn how to bake animations as a series of "snapshots" of meshes.

projectile-trajectory - Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!

urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!

hdrp-decal-projector - Learn about the HDRP Decal Projector in this tutorial repository and video!

bullet-impacts - In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph

unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store