reactphysics3d VS Bullet

Compare reactphysics3d vs Bullet and see what are their differences.

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
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reactphysics3d Bullet
1 41
1,423 11,907
- 2.2%
8.3 4.5
7 days ago 16 days ago
C++ C++
zlib License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reactphysics3d

Posts with mentions or reviews of reactphysics3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing reactphysics3d and Bullet you can also consider the following projects:

LiquidFun - 2D physics engine for games

PhysX - NVIDIA PhysX SDK

Box2D - Box2D is a 2D physics engine for games

Chipmunk - A fast and lightweight 2D game physics library.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

box2d-lite - A small 2D physics engine

ODE

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.