raylib-rs VS xrbevy

Compare raylib-rs vs xrbevy and see what are their differences.

xrbevy

Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions (by blaind)
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raylib-rs xrbevy
3 1
678 62
- -
4.3 0.0
22 days ago 6 months ago
Rust Rust
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-rs

Posts with mentions or reviews of raylib-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

xrbevy

Posts with mentions or reviews of xrbevy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

What are some alternatives?

When comparing raylib-rs and xrbevy you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

hotham - Hotham is a tool for creating incredible standalone VR games.

shipyard - Entity Component System focused on usability and flexibility.

Kataster - A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'

raylib-freebasic - FreeBasic bindings for raylib

ritual - Use C++ libraries from Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

emergent - Toolset for producing emergent gameplay for games written in Rust

Tetra - 🎮 A simple 2D game framework written in Rust

Coffee - An opinionated 2D game engine for Rust

pandemic_simulation - Pandemic simulation in Rust