raylib-rs
raylib-freebasic
raylib-rs | raylib-freebasic | |
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3 | 1 | |
682 | 19 | |
- | - | |
4.3 | 3.4 | |
25 days ago | 5 months ago | |
Rust | FreeBasic | |
GNU General Public License v3.0 or later | MIT License |
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raylib-rs
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Raylib really needs better Rust bindings
Raylib is a really good way to make a game, it's like a much more mature Macroquad. Raylib has the Rust bindings, but they need an update. Can someone please work on the Rust bindings for raylib? https://github.com/deltaphc/raylib-rs
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Vr in rust
raylib-rs are rust bindings for Raylib which has VR support: https://github.com/deltaphc/raylib-rs
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Why did you choose rust? Why not use unity engine or c++ since this game can be created in either and will have reasonable performance.
If you're asking about languages, Unreal uses primarily C++ (from what I heard with optional plugins for other languages, e.g. C#) whereas Unity uses C# (and optionally UnityScript - basically JavaScript). I don't know of any engines that use Rust, but you can surely find graphics libraries to have an easier way to display your game (e.g. Raylib with Rust bindings.
raylib-freebasic
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Are there any modern BASIC based game engines?
Oh there's also raylib for freebasic
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
raylib - A simple and easy-to-use library to enjoy videogames programming
shipyard - Entity Component System focused on usability and flexibility.
raygui - A simple and easy-to-use immediate-mode gui library
ritual - Use C++ libraries from Rust
raster-master - Raster Master Sprite/Icon/Map editor for Windows 10/11 that generates putimage code and map code for Open Watcom, gcc, AmigaBASIC, Amiga C, Amiga Pascal ,QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, PC-BASIC
xrbevy - Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions
rayfork - C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
ohrrpgce - Official Hamster Republic RPG Construction Engine (mirror of SVN repository)
emergent - Toolset for producing emergent gameplay for games written in Rust
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.