raylib-rs
Tetra
raylib-rs | Tetra | |
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3 | 6 | |
682 | 888 | |
- | - | |
4.3 | 5.6 | |
25 days ago | about 1 month ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
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raylib-rs
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Raylib really needs better Rust bindings
Raylib is a really good way to make a game, it's like a much more mature Macroquad. Raylib has the Rust bindings, but they need an update. Can someone please work on the Rust bindings for raylib? https://github.com/deltaphc/raylib-rs
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Vr in rust
raylib-rs are rust bindings for Raylib which has VR support: https://github.com/deltaphc/raylib-rs
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Why did you choose rust? Why not use unity engine or c++ since this game can be created in either and will have reasonable performance.
If you're asking about languages, Unreal uses primarily C++ (from what I heard with optional plugins for other languages, e.g. C#) whereas Unity uses C# (and optionally UnityScript - basically JavaScript). I don't know of any engines that use Rust, but you can surely find graphics libraries to have an easier way to display your game (e.g. Raylib with Rust bindings.
Tetra
- Not only Unity...
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What are some less popular but well-made crates you'd like others to know about?
Tetra 2D game library. It's very easy to pick up and use. I'd like to bring more attention to it. https://tetra.seventeencups.net/
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Ray casting tutorial with Tetra engine (everything works now)
Tetra crate link: https://crates.io/crates/tetra
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Is there any 2d only game library with high stuff. I think it would be light-er than bevy and won't crash my PC. Like pygame for python for an instance, supporting collision and stuff in Rust!!!!?
I've also used GGEZ and heard good things about Tetra.
- Minimal graphics crate for Rust
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Looking for an open-source project to join part-time
and speaking of game engines, tetra is a really nice one. it's kind of the opposite of bevy - it doesn't tell you how to architect your game, it just gives you some basic graphics/input/audio tools, and you're on your way.
What are some alternatives?
bevy - A refreshingly simple data-driven game engine built in Rust
Silent-Gear - Modular tool/armor mod (formerly part of Silent's Gems)
shipyard - Entity Component System focused on usability and flexibility.
ggez - Rust library to create a Good Game Easily
raylib-freebasic - FreeBasic bindings for raylib
ritual - Use C++ libraries from Rust
macroquad - Cross-platform game engine in Rust.
xrbevy - Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions
Amethyst - Data-oriented and data-driven game engine written in Rust
raylib - A simple and easy-to-use library to enjoy videogames programming
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]