raylib-rs VS Tetra

Compare raylib-rs vs Tetra and see what are their differences.

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raylib-rs Tetra
3 6
682 888
- -
4.3 5.6
25 days ago about 1 month ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-rs

Posts with mentions or reviews of raylib-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-19.

Tetra

Posts with mentions or reviews of Tetra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing raylib-rs and Tetra you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

Silent-Gear - Modular tool/armor mod (formerly part of Silent's Gems)

shipyard - Entity Component System focused on usability and flexibility.

ggez - Rust library to create a Good Game Easily

raylib-freebasic - FreeBasic bindings for raylib

ritual - Use C++ libraries from Rust

macroquad - Cross-platform game engine in Rust.

xrbevy - Proof-of-concept of getting OpenXR rendering support for Bevy game engine using gfx-rs abstractions

Amethyst - Data-oriented and data-driven game engine written in Rust

raylib - A simple and easy-to-use library to enjoy videogames programming

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]