raylib-game-template
raylib
raylib-game-template | raylib | |
---|---|---|
8 | 399 | |
285 | 19,126 | |
- | - | |
6.1 | 9.8 | |
4 months ago | 1 day ago | |
C | C | |
zlib License | zlib License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raylib-game-template
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Any guides on structuring games and programs?
In C you don't have OOP but you have "modules" that are C files, somewhat equivalent to classes, here it is an example of a structure for a small videogame: https://github.com/raysan5/raylib-game-template
- Are there any resources on how to build projects using raylib?
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how do i make .exe file for my game?
The raylib-game-template project is very useful to quickly set something up that you can use to compile to a statically linked EXE. You want it to be statically linked, otherwise they need to also have raylib. But since for most games you are probably going to distribute a ZIP containing both the game EXE and a bunch of resources (image files etc) if the raylib dynamic library is included or not is probably not that big deal.
- Has anyone ever compiled this crap?
- How to setup raylib projects for GitHub?
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help a newbie with this webasm thing
So on a Mac I did a brew install raylib, cloned raylib-game-template, went to the src/ dir and make produced an executable that worked. So far, so good.
- Fastest way to setup a raylib project
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raylib 4.0 released!
Those are some of the key features for this new release but actually there is way more! Support for VOX (MagikaVoxel) 3d model format has been added, new raylib_game_template repo shared, new EncodeDataBase64() and DecodeDataBase64() functions added, improved HiDPI support, new DrawTextPro() with support for text rotations, completely reviewed glTF models loading, added SeekMusicStream() for music seeking, many new examples and +20 examples reviewed... hundreds of improvements and bug fixes! Make sure to check CHANGELOG for a detailed list of changes!
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
raygui - A simple and easy-to-use immediate-mode gui library
SFML - Simple and Fast Multimedia Library
Odin - Odin Programming Language
SDL2 - SDL2 bindings to perl
CppTemplate - Basic Template for Cpp and CMake projects.
bevy - A refreshingly simple data-driven game engine built in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SDL - Simple Directmedia Layer
love - LÖVE is an awesome 2D game framework for Lua.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Godot - Godot Engine – Multi-platform 2D and 3D game engine