raylib 4.0 released!

This page summarizes the projects mentioned and recommended in the original post on /r/raylib

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  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • Naming consistency and coherency: raylib API has been completely reviewed to be consistent on naming conventions for data structures and functions, comments and descriptions have been reviewed, also the syntax of many symbols for consistency; some functions and structs have been renamed (i.e. struct CharInfo to struct GlyphInfo ). Output log messages have been also improved to show more info to the users. Several articles have been writen in this process: raylib_syntax analysis and raylib API usage analysis. In general, a big polishment of the library to make it more consistent and coherent.

  • raygui

    A simple and easy-to-use immediate-mode gui library

  • raygui 3.0: The official raylib immediate-mode gui library (included in raylib/src/extras) has been updated to a new version, embedding the icons collection and adding mulstiple improvements. It has been simplified and constrained for a better focus on its task: provide a simple and easy-to-use immediate-mode-gui library for small tools development.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Odin

    Odin Programming Language

  • Zig and Odin official support for raylib: Those two new amazing programming languages are officially supporting raylib, Zig lists raylib as an official example for C interoperatibility and Odin officially supports raylib as a vendor library. Both languages also have several bingings to raylib. Additionally, Zig build system supported has been added to compile raylib library and examples.

  • raylib-game-template

    A small template to start your raylib game

  • Those are some of the key features for this new release but actually there is way more! Support for VOX (MagikaVoxel) 3d model format has been added, new raylib_game_template repo shared, new EncodeDataBase64() and DecodeDataBase64() functions added, improved HiDPI support, new DrawTextPro() with support for text rotations, completely reviewed glTF models loading, added SeekMusicStream() for music seeking, many new examples and +20 examples reviewed... hundreds of improvements and bug fixes! Make sure to check CHANGELOG for a detailed list of changes!

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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