rawgl VS OpenRCT2

Compare rawgl vs OpenRCT2 and see what are their differences.

rawgl

Another World/Out of This World engine reimplementation (SDL, OpenGL) (by cyxx)
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rawgl OpenRCT2
4 206
141 12,915
- 0.8%
7.8 9.9
about 2 years ago 5 days ago
C++ C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rawgl

Posts with mentions or reviews of rawgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

OpenRCT2

Posts with mentions or reviews of OpenRCT2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing rawgl and OpenRCT2 you can also consider the following projects:

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II

OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion

f2bgl - Fade To Black engine reimplementation (SDL, OpenGL)

OpenRGB - Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.

super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL

cathook - Training Software for the game Team Fortress 2

dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

spelunky-psp - Spelunky remake for Sony PSP.

Teeworlds - A retro multiplayer shooter

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.

TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)