rapidobj VS Yave

Compare rapidobj vs Yave and see what are their differences.

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rapidobj Yave
5 3
159 464
- -
5.9 9.5
2 months ago 2 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rapidobj

Posts with mentions or reviews of rapidobj. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

Yave

Posts with mentions or reviews of Yave. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing rapidobj and Yave you can also consider the following projects:

tinyobjloader - Tiny but powerful single file wavefront obj loader

liblava - Modern and easy-to-use library for Vulkan

fast_float - Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12 and WebKit/Safari

Lupine - Game Engine Trial

AutoGeodesics - Easily integrate the geodesics equation using automatic differentiation.

CLUSEK-RT - Vulkan based C++ ray-tracing game engine.

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

paradigm - C++20 Vulkan and GLes rendering engine

earcut.hpp - Fast, header-only polygon triangulation

tinyraytracer - A brief computer graphics / rendering course

indicators - Activity Indicators for Modern C++

scop_vulkan - A 3D model viewer written C++20 and Vulkan