pikt VS fungus

Compare pikt vs fungus and see what are their differences.

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)
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pikt fungus
9 6
131 1,562
- 1.7%
8.0 0.0
3 months ago 12 months ago
Kotlin C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pikt

Posts with mentions or reviews of pikt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-30.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

What are some alternatives?

When comparing pikt and fungus you can also consider the following projects:

furasm - A furry-themed assembly language and interpreter written in Kotlin.

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

godot-headers - Headers for the Godot API supplied by the GDNative module.

Zenject - Dependency Injection Framework for Unity3D

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

gdnative - Rust bindings for Godot 3

Folders - A language where the code is written with folders

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

ProceduralToolkit - Procedural generation library for Unity