path-tracer
ray-tracer
path-tracer | ray-tracer | |
---|---|---|
2 | 4 | |
51 | 25 | |
- | - | |
4.2 | 6.7 | |
about 2 years ago | over 2 years ago | |
C++ | C++ | |
zlib License | zlib License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
path-tracer
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Ray-tracer (Physically-based path tracer) from scratch using C++!
Link to project - https://github.com/amanshenoy/pb-path-tracer
- Show HN: Ray Tracing (Monte Carlo Path Tracer) from Scratch
ray-tracer
- Show HN: A Ray Tracer from Scratch
- Show HN: A ray tracer (Monte Carlo path tracer) from scratch in C++
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Finally satisfied with my toy ray tracer project!
The renderer is completely written in C++ with no graphics API's and only basic libraries. You can find the code with a proper readme here - https://github.com/amanshenoy/ray-tracer
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Just finished (for now) my first ever ray tracing project!
Link to code - https://github.com/amanshenoy/ray-tracer
What are some alternatives?
GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
F3D - Fast and minimalist 3D viewer.
plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.
muon - A subatomic path tracer.
sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description
ospray - An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
RadeonProRenderMayaPlugin - This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
rpt - A physically-based path tracer