optimization-engine VS petgraph

Compare optimization-engine vs petgraph and see what are their differences.

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optimization-engine petgraph
4 7
467 2,648
- 1.7%
8.1 7.0
about 1 month ago 7 days ago
Rust Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

optimization-engine

Posts with mentions or reviews of optimization-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-22.

petgraph

Posts with mentions or reviews of petgraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-24.
  • Borrow Checking, RC, GC, and the Eleven () Other Memory Safety Approaches
    2 projects | news.ycombinator.com | 24 Apr 2024
    Are you just trying to throw shade on Rust?

    https://doc.rust-lang.org/std/collections/struct.LinkedList....

    > NOTE: It is almost always better to use Vec or VecDeque because array-based containers are generally faster, more memory efficient, and make better use of CPU cache.

    https://docs.rs/petgraph 78 M downloads

  • The Hunt for the Missing Data Type
    10 projects | news.ycombinator.com | 4 Mar 2024
    I used to think that since graphs are such a broad datastructure that can be represented in different ways depending on requirements that it just made more sense to implement them at a domain-ish level.

    Then I saw Petgraph [0] which is the first time I had really looked at a generic graph library. It's very interesting, but I still have implemented graphs at a domain level.

    [0] https://github.com/petgraph/petgraph

  • Many of the typical "Algorithms" as plain Rust implementation
    4 projects | /r/rust | 22 Aug 2022
    For graph algorithms specifically, also consider looking at the implementations in petgraph.
  • 2-way Weak
    1 project | /r/rust | 30 Jun 2022
    Take a look at: https://github.com/petgraph/petgraph
  • autograph v0.1.0
    3 projects | /r/rust | 30 Oct 2021
    Render the backward "graph" using petgraph for visualization and debugging purposes.
  • Another graph library :)
    3 projects | /r/rust | 26 Apr 2021
    I second the need for quickcheck-style tests. I implemented a matching algorithm in petgraph, and quickcheck discovered so many bugs on non-trivial graphs. Thanks to it, I am now much more confident that it is indeed correct.
  • Why Rust for Robots?
    7 projects | dev.to | 9 Apr 2021
    petgraph: Graph data structure library, compatible with Rust

What are some alternatives?

When comparing optimization-engine and petgraph you can also consider the following projects:

argmin - Numerical optimization in pure Rust

rosrust - Pure Rust implementation of a ROS client library

openrr - Open Rust Robotics

autograph - Machine Learning Library for Rust

ros2_rust - Rust bindings for ROS 2

prepona - A graph crate with simplicity in mind

nphysics - 2 and 3-dimensional rigid body physics engine for Rust.

ocs2 - Optimal Control for Switched Systems

rustros_tf - A port of ROS's TF library to rust

graph-force - Python library for embedding large graphs in 2D space, using force-directed layouts.