OpenTK
FNA
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OpenTK | FNA | |
---|---|---|
20 | 86 | |
3,088 | 2,517 | |
1.8% | 1.2% | |
8.5 | 8.4 | |
6 days ago | 14 days ago | |
C# | C# | |
GNU General Public License v3.0 or later | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenTK
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Unhandled SEHException when running OpenTK project - What am I doing wrong?
Open a new issue on Github. Include all of this, and provide info on your OS and GPU.
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Drew a shape in C#
For anyone interested in getting into this: https://opentk.net/
- How do game engines calculate frame-to-frame?
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HELP! OpenGL for C#
OpenTK is probably the most known library for that.
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A friend sent this to me, before passing away.
I used OpenTK, an OpenGL framework for C# and hacked together a small app that renders a fullscreen textured quad (in this case OP's image) with a shader I found in this article.
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Games from scratch
i'd go for OpenTK so you don't have to learn c++ in addition. also one of the most important things is understanding how to communicate with the GPU and for that https://learnopengl.com/ is a great resource. (also creating a 3d engine is not really that much harder than a 2d engine in my opinion)
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I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://opentk.net/ for OpenGL
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Is it possible to make the keyboard a separate device (like controllers) for local multiplayer?
But OpenTK can, and you can use it within godot if you add it as a C# library with godot C# https://opentk.net/
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Software for simple 2D animation user interface
https://opentk.net/ or https://www.libsdl.org/ might be for you
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My first attempt to create an octree based LOD system for a blocky planet, still fighting with seams
Thanks! I'm creating an engine (far from being ready for public use) while developing the game based on OpenTK which is pretty much like GLFW for C# (it is a bit more advanced than that though), so yeah pretty much from scratch.
FNA
- FNA 23.12.07 Hotfix
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Not only Unity...
MonoGame (MPL/ะก#) https://fna-xna.github.io/
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kni VS FNA - a user suggested alternative
2 projects | 10 Oct 2023
- FNA 23.08 is out
- FNA 23.07 is Out
- FNA 23.06 is out
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
MonoGame - One framework for creating powerful cross-platform games.
Veldrid - A low-level, portable graphics library for .NET.
Battle-Cats-Save-File-Editor - Battle Cats Save File Editor made in C# that requires root/rooted emulator and a PC
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
Stride Game Engine - Stride Game Engine (formerly Xenko)
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
Oxyplot - A cross-platform plotting library for .NET
FNA3D - FNA3D - 3D Graphics Library for FNA
AssimpNet
osu-framework - A game framework written with osu! in mind.