OpenTK
AssimpNet
Our great sponsors
OpenTK | AssimpNet | |
---|---|---|
20 | - | |
3,088 | - | |
1.8% | - | |
8.5 | - | |
6 days ago | - | |
C# | ||
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenTK
-
Unhandled SEHException when running OpenTK project - What am I doing wrong?
Open a new issue on Github. Include all of this, and provide info on your OS and GPU.
-
Drew a shape in C#
For anyone interested in getting into this: https://opentk.net/
- How do game engines calculate frame-to-frame?
-
HELP! OpenGL for C#
OpenTK is probably the most known library for that.
-
A friend sent this to me, before passing away.
I used OpenTK, an OpenGL framework for C# and hacked together a small app that renders a fullscreen textured quad (in this case OP's image) with a shader I found in this article.
-
Games from scratch
i'd go for OpenTK so you don't have to learn c++ in addition. also one of the most important things is understanding how to communicate with the GPU and for that https://learnopengl.com/ is a great resource. (also creating a 3d engine is not really that much harder than a 2d engine in my opinion)
-
I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://opentk.net/ for OpenGL
-
Is it possible to make the keyboard a separate device (like controllers) for local multiplayer?
But OpenTK can, and you can use it within godot if you add it as a C# library with godot C# https://opentk.net/
-
Software for simple 2D animation user interface
https://opentk.net/ or https://www.libsdl.org/ might be for you
-
My first attempt to create an octree based LOD system for a blocky planet, still fighting with seams
Thanks! I'm creating an engine (far from being ready for public use) while developing the game based on OpenTK which is pretty much like GLFW for C# (it is a bit more advanced than that though), so yeah pretty much from scratch.
AssimpNet
We haven't tracked posts mentioning AssimpNet yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.
Veldrid - A low-level, portable graphics library for .NET.
LibVLCSharp - Cross-platform .NET/Mono bindings for LibVLC
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
LibTessDotNet - C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab
Oxyplot - A cross-platform plotting library for .NET
Aspose.Drawing-for-.NET - Aspose.Drawing for .NET Examples
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
ScottPlot - Interactive plotting library for .NET