I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  1. SDL2-CS

    SDL2# - C# Wrapper for SDL2

    https://github.com/flibitijibibo/SDL2-CS for SDL

  2. Sevalla

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  3. OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

    https://opentk.net/ for OpenGL

  4. Veldrid

    A low-level, portable graphics library for .NET.

    https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis

  5. Silk.NET

    The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

    https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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Did you know that C# is
the 11th most popular programming language
based on number of references?