OpenFrameworks VS rust-gpu

Compare OpenFrameworks vs rust-gpu and see what are their differences.

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
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OpenFrameworks rust-gpu
43 82
9,785 6,972
0.3% 1.1%
9.3 7.7
1 day ago 4 days ago
C++ Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenFrameworks

Posts with mentions or reviews of OpenFrameworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing OpenFrameworks and rust-gpu you can also consider the following projects:

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

llama.cpp - LLM inference in C/C++

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

wgpu - Cross-platform, safe, pure-rust graphics api.

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

processing - Source code for the Processing Core and Development Environment (PDE)

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

SFML - Simple and Fast Multimedia Library

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

Folly - An open-source C++ library developed and used at Facebook.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework