OpenFrameworks VS MoltenVK

Compare OpenFrameworks vs MoltenVK and see what are their differences.

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. (by KhronosGroup)
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OpenFrameworks MoltenVK
43 103
9,785 4,548
0.3% 1.3%
9.3 9.0
4 days ago 6 days ago
C++ Objective-C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenFrameworks

Posts with mentions or reviews of OpenFrameworks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-14.

MoltenVK

Posts with mentions or reviews of MoltenVK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-10.

What are some alternatives?

When comparing OpenFrameworks and MoltenVK you can also consider the following projects:

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

DXVK-macOS - Vulkan-based implementation of D3D10 and D3D11 for macOS / Wine

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

metal-cpp - Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.

MoltenGL

processing - Source code for the Processing Core and Development Environment (PDE)

FF14-MAC_ModSupport - Alternative method of running FFXIV on Mac with Mod Support.

SFML - Simple and Fast Multimedia Library

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

Folly - An open-source C++ library developed and used at Facebook.

dxvk-async