Ecstasy VS MathUtilities

Compare Ecstasy vs MathUtilities and see what are their differences.

MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years. (by zalo)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
Ecstasy MathUtilities
1 3
80 4,098
- -
0.0 2.7
almost 2 years ago 5 months ago
C# C#
MIT License The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ecstasy

Posts with mentions or reviews of Ecstasy. We have used some of these posts to build our list of alternatives and similar projects.

MathUtilities

Posts with mentions or reviews of MathUtilities. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Ecstasy and MathUtilities you can also consider the following projects:

ecs-messages - Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS.

Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.

geotic - Entity Component System library for javascript

unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

PBD2D - Unity Position Based Dynamics in two dimensions

ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)

UnityEntities-AutomatedTests-Sample - A sample how to write Unit and Performance tests for a game that uses Unity.Entities

JimmysUnityUtilities - A bunch of code I like to have on hand while working in Unity

unity-web-requests - The WebRequest API provides an easy interface for accessing the HTTP pipeline by implementing a Request model that provides an easy, await-able and extendable way to fetch resources asynchronously across the network.

com.mitay-walle.phys-sound - The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.

procedural-mesh-generator - A simple Unity editor tool of procedural mesh generating, modifying and exporting.

WorldWrap - Framework for creating lightweight seamless wrapping worlds in the Unity Game Engine (v1.0.0)