mdbook-man
bevy-cheatbook
mdbook-man | bevy-cheatbook | |
---|---|---|
1 | 7 | |
26 | 1,694 | |
- | 3.1% | |
0.0 | 8.9 | |
over 1 year ago | 24 days ago | |
Rust | Rust | |
MIT License | - |
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mdbook-man
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Announcing mdbook-man! An alternative backend for mdBook that generates man pages from the books.
GitHub: https://github.com/vv9k/mdbook-man
bevy-cheatbook
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The Bevy Foundation
I've been using Bevy recently so here are some thoughts on this:
Firstly, the overall quality is high and seeing this attention being paid to the project's organization is another good sign.
Documentation is not great great. The Bevy book runs out of content very quickly. The "Cheat Book" has additional useful information: https://bevy-cheatbook.github.io/. With these plus the examples I've been able to figure out everything I need, but it's slow going.
I'm not 100% sold on ECS. It loses a lot of type safety and there doesn't seem to be any way to ensure cleanup of entities and their components.
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how to learn bevy
This is quite helpful to cover the features of bevy with some code examples and explanations with links to git repositories as reference. Most of it appears to be from 0.9, but you can reference to the migration guide to see how to change from it. Ctrl-f is your friend to see which version changes what.
- Unofficial Bevy Cheat Book
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New to Bevy, Migrating from Unity3D: Need Advice on 2D Game Dev Tools
You can see working examples of nearly everything you asked about in the Bevy Cheatbook
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Survey: How have shader compilation messages been for you?
The biggest source of wasted time for me was finding out that my shaders which were working on native didn’t work on webgl. For one of the more perplexing error messages, I opened this issue in the cheatbook a while ago.
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Bevy 0.5
wasm mostly works :) There's a nice PR open on the cheatbook that documents the process quite well that you can work off of.
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Orthographic projection with top left origin
Great! Are you okay if I submit this to the Unofficial Bevy Cheatbook? This question comes up pretty frequently and this is a great little snippet.
What are some alternatives?
actions-gh-pages - GitHub Actions for GitHub Pages 🚀 Deploy static files and publish your site easily. Static-Site-Generators-friendly.
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
mdbook-pdf - A backend for mdBook written in Rust for generating PDF based on headless chrome and Chrome DevTools Protocol. (用 Rust 编写的 mdBook 后端,基于headless chrome和Chrome开发工具协议生成PDF)
rusty-shooter - [suspended] 3d shooter written in Rust using rg3d
mdbook-template - A mdbook preprocessor that allows the re-usability of template files with dynamic arguments
wgpu-rs - Rust bindings to wgpu native library
mdbook-katex - A preprocessor for mdBook, rendering LaTex equations to HTML at build time.
bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine
mdbook-plantuml - mdBook preprocessor to render PlantUML diagrams to png images in the book output directory
bevy - A refreshingly simple data-driven game engine built in Rust
rust-analyzer - A Rust compiler front-end for IDEs
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]