bevy-cheatbook VS rust-analyzer

Compare bevy-cheatbook vs rust-analyzer and see what are their differences.

rust-analyzer

A Rust compiler front-end for IDEs (by rust-lang)
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bevy-cheatbook rust-analyzer
7 132
1,628 13,479
5.4% 2.4%
9.0 10.0
4 days ago 1 day ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

bevy-cheatbook

Posts with mentions or reviews of bevy-cheatbook. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-12.
  • The Bevy Foundation
    3 projects | news.ycombinator.com | 12 Mar 2024
    I've been using Bevy recently so here are some thoughts on this:

    Firstly, the overall quality is high and seeing this attention being paid to the project's organization is another good sign.

    Documentation is not great great. The Bevy book runs out of content very quickly. The "Cheat Book" has additional useful information: https://bevy-cheatbook.github.io/. With these plus the examples I've been able to figure out everything I need, but it's slow going.

    I'm not 100% sold on ECS. It loses a lot of type safety and there doesn't seem to be any way to ensure cleanup of entities and their components.

  • New to Bevy, Migrating from Unity3D: Need Advice on 2D Game Dev Tools
    2 projects | /r/rust_gamedev | 22 Sep 2023
    You can see working examples of nearly everything you asked about in the Bevy Cheatbook
  • Survey: How have shader compilation messages been for you?
    2 projects | /r/bevy | 2 May 2023
    The biggest source of wasted time for me was finding out that my shaders which were working on native didn’t work on webgl. For one of the more perplexing error messages, I opened this issue in the cheatbook a while ago.
  • Bevy 0.5
    14 projects | /r/rust | 6 Apr 2021
    wasm mostly works :) There's a nice PR open on the cheatbook that documents the process quite well that you can work off of.
  • Orthographic projection with top left origin
    2 projects | /r/bevy | 13 Mar 2021
    Great! Are you okay if I submit this to the Unofficial Bevy Cheatbook? This question comes up pretty frequently and this is a great little snippet.

rust-analyzer

Posts with mentions or reviews of rust-analyzer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-18.

What are some alternatives?

When comparing bevy-cheatbook and rust-analyzer you can also consider the following projects:

vscode-rust - Rust extension for Visual Studio Code

intellij-rust - Rust plugin for the IntelliJ Platform

rustfmt - Format Rust code

sublime-rust - The official Sublime Text 4 package for the Rust Programming Language

coc-rust-analyzer - rust-analyzer extension for coc.nvim

eglot - A client for Language Server Protocol servers

typescript-language-server - TypeScript & JavaScript Language Server

tree-sitter-rust - Rust grammar for tree-sitter

vim-lsp-settings - Auto configurations for Language Server for vim-lsp

Neovim-from-scratch - 📚 A Neovim config designed from scratch to be understandable

intellij-lsp-server - Exposes IntelliJ IDEA features through the Language Server Protocol.

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/