New to Bevy, Migrating from Unity3D: Need Advice on 2D Game Dev Tools

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • bevy_ecs_ldtk

    ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap

  • Collision detection - no auto-generated, you build your own manually. The LDtk integration has lots of examples here. Note that for 2D, if you only want rectangles bordering sprites, you can set the collider bounds equal to your sprite bounds, which gets you 99% of the way there

  • bevy-cheatbook

    Unofficial Reference Book for the Bevy Game Engine

  • You can see working examples of nearly everything you asked about in the Bevy Cheatbook

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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