macroquad VS rust

Compare macroquad vs rust and see what are their differences.

macroquad

Cross-platform game engine in Rust. (by not-fl3)

rust

Empowering everyone to build reliable and efficient software. (by rust-lang)
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macroquad rust
56 2,682
2,758 92,831
- 2.6%
7.8 10.0
9 days ago 3 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

rust

Posts with mentions or reviews of rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-24.

What are some alternatives?

When comparing macroquad and rust you can also consider the following projects:

miniquad - Cross platform rendering in Rust

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

bevy - A refreshingly simple data-driven game engine built in Rust

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

ggez - Rust library to create a Good Game Easily

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

Odin - Odin Programming Language

raylib - A simple and easy-to-use library to enjoy videogames programming

Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications

gdnative - Rust bindings for Godot 3

Rustup - The Rust toolchain installer