flamethrower VS persistent-data

Compare flamethrower vs persistent-data and see what are their differences.

flamethrower

In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy (by llamacademy)

persistent-data

Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use! (by llamacademy)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
flamethrower persistent-data
1 2
10 25
- -
10.0 0.0
over 1 year ago almost 2 years ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

flamethrower

Posts with mentions or reviews of flamethrower. We have used some of these posts to build our list of alternatives and similar projects.

persistent-data

Posts with mentions or reviews of persistent-data. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-01.

What are some alternatives?

When comparing flamethrower and persistent-data you can also consider the following projects:

ShootOFF - A virtual shooting range to enhance laser dry fire training.

projectile-trajectory - Learn how to use a Line Renderer and a basic kinematic equation to show the trajectory of any projectile! We're using a grenade in this case, but it can be applied to cannon balls, bullets affected by gravity, throwing a banana, or any other projectile!

line-renderer-collider - Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!

ai-series-part-42 - Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

hdrp-decal-projector - Learn about the HDRP Decal Projector in this tutorial repository and video!

bullet-impacts - In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph

unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store