laigter
F3D
laigter | F3D | |
---|---|---|
20 | 78 | |
786 | 2,358 | |
- | 3.7% | |
6.8 | 9.6 | |
13 days ago | 6 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
laigter
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I just wanted to share with you a cool lighting effect I made for 2D drawings.
Yes it's blender! I just painted normal maps by hand. Red for right side and green for up- It's very quick to do if you master well volume. And the good things, is that it deduce the down, and left.. So it can do cool stuff! If you don't want to paint it, there is this cool software that can do it : https://azagaya.itch.io/laigter
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Is it possible to "procedurally" add shading (shadows and highlights) to my sprite, so when rotated, the shading doesn't just stay on the same side? (Godot 4)
If you need a tool to make normal maps (The tech behind the 2D lighting you desire) I recommend laigter: https://azagaya.itch.io/laigter
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Texture Map Generator for Apple Silicon Macs
Laighter: https://azagaya.itch.io/laigter
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Ray Tracing in pure CMake
it's not even real engineering
- you are not an engineer, never were, and never will be close. Mechanical Engineering is the ONLY Engineering, period.
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AI generated normal maps: are we there yet?
I really like the normal maps this tool generates for 2D assets: https://azagaya.itch.io/laigter
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Normal maps are a god send
There's also Laigter, which makes it incredibly easy to generate normal maps for textures. I've used it for wall and ground textures in the past to great effect. :)
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A quick broken-down cart I made tonight. Hand-pixeled in Aseprite, normal maps and light animation created in SpriteIlluminator
However the march of time continues and searching around there now seems to be a free opensource alternative that you might want to investigate that got an EPIC MegaGrant: Laigter
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Recommended Full Game Dev Stack?
2D Assets: Piskelapp, Pixelorama, Krita and Figma for Vector Art! Laigter for normal maps of textures.
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Bake Displacement Maps from Camera View
2) open laigter its free (https://azagaya.itch.io/laigter)
F3D
- F3d v2.3.0 Released – Fast and minimalist 3D viewer
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Offering mentorship for first open source contributions
Learn more about the project: https://f3d.app
- Are there any open source projects that need contributors?
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F3D is an open source 3D viewer, fast and minimalist
Definitely look like a bug! Could you report it: https://github.com/f3d-app/f3d/issues ?
Regarding the error, you are correct, we have not implemented a log dialog. We plan to improve that in the future but its not a small work:
- Looking for Windows devs to help with an opensource C++ 3D viewer
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F3D v2.1.0 is out! Fast and minimalist opensource 3D viewer now with better animation, camera option and HDRI support.
See top comment, in any case: https://github.com/f3d-app/f3d/releases/tag/v2.1.0
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Look at this fast and minimalist open source 3D viewer
F3D v2.1.0 is out! Fast and minimalist opensource 3D viewer now with better animation, camera option and HDRI support.
[https://github.com/f3d-app/f3d/releases/tag/v2.1.0](https://...
It supports many file formats, from digital content to scientific datasets (including glTF, STL, STEP, PLY, OBJ, FBX, Alembic), can show animations and support thumbnails and many rendering and texturing options including real time physically based rendering and raytracing.
New main features are better realtime animation and animatin scripting, HDRI drop, HDRI performance improvements and better camera placements.
Please try it, star it on github and also join our discord community: https://discord.f3d.app
Let me know if you find issues or have any feedback !
Luxray by [Gianmarco](https://sketchfab.com/GianmArt).
- F3D 2.1.0 is out! Fast and minimalist open source 3D viewer now with better animation, camera option and HDRI support.
What are some alternatives?
ParrelSync - (Unity3D) Test multiplayer without building
OpenVDB - OpenVDB - Sparse volume data structure and tools
AwesomeBump - AwesomeBump is a free program written using Qt library designed to generate normal, height, specular or ambient occlusion textures from a single image. Since the image processing is done in 99% on GPU the program runs very fast and all the parameters can be changed in real time. AB was made to be a new alternative to known gimp plugin called Insane Bump.
DeepNormals - Code and Dataset from Deep Normal Estimation for Automatic Shading of Hand-Drawn Characters
qttabbar - QTTabBar is a small tool that allows you to use tab multi label function in Windows Explorer. https://www.yuque.com/indiff/qttabbar
cs-tween - Easing functions in C#. And coroutines for using them with Unity.
FreeCAD - Link branch FreeCAD
Light-Reflective-Mirror - A relay transport for mirror.
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
spine-runtimes - 2D skeletal animation runtimes for Spine.
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics