kivy
Panda3D
kivy | Panda3D | |
---|---|---|
169 | 42 | |
16,953 | 4,270 | |
0.7% | 0.6% | |
9.0 | 9.4 | |
4 days ago | 8 days ago | |
Python | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
kivy
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How to Develop a User Data Storage Registration Form Using Python.
We will create this complete Python registration form using Kivy. We get started by installing Kivy, a powerful Python framework for building interactive applications.
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Ask HN: Can I create a mobile and Web App using Python/Python Framework?
For reference, YouTube runs on Python[1,2,3]:
> 1. Python and Django: YouTube’s backend is predominantly written in Python, offering a balance of performance and readability.
> 2. Google Cloud Platform...
> 3. Java and C++: YouTube also utilizes Java and C++ for specific backend services, as they provide better performance for certain tasks.
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A long time ago, I looked into these Python frameworks:
- http://www.web2py.com/
- https://kivy.org/
[1]: https://blogopost.com/youtube-tech-stack/#backend
[2]: https://medium.com/@shanthanaroja99/technology-stack-behind-...
[3]: https://youtu.be/G-lGCC4KKok
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Modifying GUI elements from a background thread
I have a multi-threaded app using Kivy for the GUI and sometimes need to update the GUI from a background thread. This app is a few years old and I recently updated to Kivy 2.2 and am now getting an exception with the message "Cannot create graphics instruction outside the main Kivy thread" -- which is related to this change in Kivy 2.1: https://github.com/kivy/kivy/pull/7270
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Python GUI libraries? <3
I suggest you use kivy which is suitable for the desktop but also has the advantage of being one of few options for creating Python based native(ish) mobile apps (for IoS and Android app stores).
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Ask HN: Best framework to build a GUI app in Python for windows and macOS?
I think the best one right now for python is "beeware": https://beeware.org/
You also have Kivy which is prety good: https://kivy.org/
- Ask HN: Current best GUI and render window stack?
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Python GUIs
Anyone has some experience with Kivy [1]? It seems that it checks off some of my requirements, like cross-platform, supporting touch interfaces, ease of development, allows complex/fancy UIs as well, etc.
[1] https://kivy.org/
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Mobile testing visualiser
There are hot reload tools like kivy.tools.kviewer and KivyMD HotReload and I think others... but maybe they used something else, hard to tell
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Ask HN: Who wants to be hired? (June 2023)
Notable Projects: Kivy ( https://kivy.org/ )
My name is Mathieu Virbel, and I am a consultant on system and software architecture with over 12 years of experience as a freelance and 20 years in the field. I have a passion for creating innovative and user-friendly applications. I specialize in using the open-source Kivy framework to develop desktop and mobile applications, but I am also skilled in other technologies and frameworks.
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Ask HN: Freelancer? Seeking freelancer? (June 2023)
SEEKING WORK | France (UTC-1) | Remote | Full stack developer
My name is Mathieu Virbel, and I am a consultant on system and software architecture with over 12 years of experience as a freelance and 20 years in the field. I have a passion for creating innovative and user-friendly applications. I specialize in using the open-source Kivy framework to develop desktop and mobile applications, but I am also skilled in other technologies and frameworks.
I worked on a variety of subjects, from Interactives and mobile application for Museum and Public Institutions, Embedded system in security company, telecommunication, and Startups environments from scratch. Recently playing with Python, Golang, VueJS 3/Typescript, InfluxDB, Docker Swarm, as well as writing specifications and reviewing code of others contractors.
Technologies: Python (django, flask, tensorflow, Kivy, …), Golang, TypeScript, VueJS, Quasar, Docker, Docker Swarm, Terraform, Ansible, MongoDB, InfluxDB, MariaDB, SQLite, Kafka, Prometheus/Graphana
Résumé/CV: https://meltingrocks.com/cv
LinkedIn: https://www.linkedin.com/in/mathieuvirbel/
Website: https://meltingrocks.com
Email: [email protected]
Notable Projects: Kivy ( https://kivy.org/ )
Panda3D
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Not only Unity...
Panda3D (MIT/C++) https://github.com/panda3d/panda3d
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3D desktop Game Engine scriptable in Python
For open source 3d engines that use Python check out Panda3D or Ursina. They're both a blast to use and let you write your codd how you want.
[0] https://www.panda3d.org/
[1] https://www.ursinaengine.org/
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Alternative Game Engines for Marooned Unity Developers
Panda3D: Let's you make games with c++ and python. I don't think there is an "editor" or anything like that with this engine, but it does look like there have been some decent games made with it. Could be good for smaller games. Modified BSD License.
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Game Development Post-Unity
I know a lot of people recommend Godot because it's super good but if you want a more code oriented and batteries included engine I recommend Panda3D [0] it's open source, super mature (it's actually one of the oldest continously developed game engines), and can be used form Python and C++. Not sure why it's not more popular it's flexiable and super fun to use.
[0] https://www.panda3d.org/
- The Open Source Framework for 3D Rendering and Games
- Making games
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What are some of the most impressive uses of photogrammetry in games that you've seen?
Some of the game engines we have now have photogrammetry technology built-in, meaning that developers can easily integrate it into their games. This allows for even more detailed and realistic environments to be created in 3D games. The most prominent being Unreal, Unity, and Lumberyard -- including new and beginner-friendly ones like Panda3D and Yahaha. All of these game engines have photogrammetry at their core to help developers create realistic 3D models and textures quickly and efficiently.
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Here are some tips on mentoring junior developers in a collaborative team?
Make sure to provide your junior developers or any new members with the resources and tools they need to succeed. This could include coding books (The Self-Taught Programmer was my favorite before), online tutorials, or access to development tools and software. There are game engines available that can be a training ground for new devs, some of the game engines I’ve tried are Panda3D, GameMaker and Godot. I’ve also tried newer engines like Yahaha, but this one is pretty easy compared to other engines so there’s really not much of a challenge. The point is, no matter what resources and tools you provide, make sure they are tailored to the skill level of your junior developers.
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If you had to develop a game in Python, what engine and tools would you use?
...and there are some samples in the source https://github.com/panda3d/panda3d/tree/master/samples
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
It's not my project, but https://www.panda3d.org/ is to my knowledge the next best step after Unity and Unreal game engines. Unlike those, panda is open source and available for C++ and Python.
What are some alternatives?
PySimpleGUI - Python GUIs for Humans! PySimpleGUI is the top-rated Python application development environment. Launched in 2018 and actively developed, maintained, and supported in 2024. Transforms tkinter, Qt, WxPython, and Remi into a simple, intuitive, and fun experience for both hobbyists and expert users.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
wxPython
PyOpenGL - Repository for the PyOpenGL Project
KivyMD - KivyMD is a collection of Material Design compliant widgets for use with Kivy, a framework for cross-platform, touch-enabled graphical applications. https://youtube.com/c/KivyMD https://twitter.com/KivyMD https://habr.com/ru/users/kivymd https://stackoverflow.com/tags/kivymd
Godot - Godot Engine – Multi-platform 2D and 3D game engine
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
PySide - ATTENTION: This project is deprecated, please refer to PySide2
RenPy - The Ren'Py Visual Novel Engine
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
Arcade - Easy to use Python library for creating 2D arcade games.