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...and there are some samples in the source https://github.com/panda3d/panda3d/tree/master/samples
My approach would be to use Godot Engine. It does not use Python. It uses GDScript which has very (almost identical) syntax to Python.
Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.
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