If you had to develop a game in Python, what engine and tools would you use?

This page summarizes the projects mentioned and recommended in the original post on /r/Python

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  1. Panda3D

    Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

    ...and there are some samples in the source https://github.com/panda3d/panda3d/tree/master/samples

  2. CodeRabbit

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  3. Godot

    Godot Engine – Multi-platform 2D and 3D game engine

    My approach would be to use Godot Engine. It does not use Python. It uses GDScript which has very (almost identical) syntax to Python.

  4. gdsdecomp

    Godot reverse engineering tools

    Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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