UnityMainThreadDispatcher VS SS3D

Compare UnityMainThreadDispatcher vs SS3D and see what are their differences.

UnityMainThreadDispatcher

Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread (by gustavopsantos)
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UnityMainThreadDispatcher SS3D
1 10
13 240
- 1.7%
10.0 8.8
over 1 year ago 8 days ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityMainThreadDispatcher

Posts with mentions or reviews of UnityMainThreadDispatcher. We have used some of these posts to build our list of alternatives and similar projects.

SS3D

Posts with mentions or reviews of SS3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-17.

What are some alternatives?

When comparing UnityMainThreadDispatcher and SS3D you can also consider the following projects:

chronity - :hourglass: Library for running functions after a delay by creating timers in Unity3D.

TotalWarSimulator - Total War Battle simulator for AI research

UniFlux - Typed Event Driven with Flux for Unity.

open-project-1 - Unity Open Project #1: Chop Chop

Riptide - Lightweight C# networking solution for multiplayer games.

Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Unity.mathx - An Extension Library for Unity.Mathematics - Extension Methods, New Syntax, Optimized Functions, and more !

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

Hacker-themed-screen - A procedural hacked-themed screen that can be used in several types of video games in Unity3D

crumb-cube - A cube wireframe renderer in a 34x34 Crumb script

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.