UnityMainThreadDispatcher
chronity
UnityMainThreadDispatcher | chronity | |
---|---|---|
1 | 3 | |
13 | 55 | |
- | - | |
10.0 | 5.4 | |
over 1 year ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityMainThreadDispatcher
chronity
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Looking for a more declarative way of handling waiting in unity?
Checkout my repo
-
I updated the repo banner for my project!
The repo can be found here: https://github.com/SushiWaUmai/Chronity
- Chronity - Call functions delayed with one single line of code.
What are some alternatives?
UniFlux - Typed Event Driven with Flux for Unity.
unity-addressable-importer - A rule based addressable asset importer
Riptide - Lightweight C# networking solution for multiplayer games.
TimerTool-Unity-Utility - A versatile and easy-to-use timer utility for Unity, designed to streamline time-based operations and events in your projects.
SS3D - Space Station 3D, another remake of SS13, but with an extra D.
UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Shmup - Tutorials of Making Shoot 'Em Up Game using SFML.Net
UnityTimer - Powerful and convenient library for running actions after a delay in Unity3D.
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]