UnityMainThreadDispatcher VS UniFlux

Compare UnityMainThreadDispatcher vs UniFlux and see what are their differences.

UnityMainThreadDispatcher

Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread (by gustavopsantos)
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UnityMainThreadDispatcher UniFlux
1 10
13 37
- -
10.0 7.6
over 1 year ago 3 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UnityMainThreadDispatcher

Posts with mentions or reviews of UnityMainThreadDispatcher. We have used some of these posts to build our list of alternatives and similar projects.

UniFlux

Posts with mentions or reviews of UniFlux. We have used some of these posts to build our list of alternatives and similar projects.
  • UniFlux - Simplify your comunication
    1 project | /r/UniFlux | 29 Apr 2023
  • UniFlux v1.2.0
    1 project | /r/Unity3D | 13 Apr 2023
    UniFlux is an open-source tool that can be found at the following link: https://github.com/kingdox/UniFlux. This tool provides a unidirectional data flow structure that allows for easy management of information flow in one direction, making state management in Unity more straightforward.
  • UniFlux
    1 project | /r/itchio | 13 Apr 2023
    1 project | /r/indiegames | 13 Apr 2023
    1 project | /r/IndieDev | 13 Apr 2023
    1 project | /r/gameenginedevs | 13 Apr 2023
    1 project | /r/gamedev | 13 Apr 2023
    1 project | /r/csharp | 13 Apr 2023
    1 project | /r/gameenginedevs | 1 Apr 2023
    If you're working on long-term projects or prototyping in Unity3D, I've created a free library called UniFlux that allows for seamless messaging between classes. https://github.com/kingdox/UniFlux
  • UniFlux | Call methods with zero references in Unity
    1 project | /r/csharp | 26 Mar 2023
    For anyone prototyping or working with longest projects I've made a Free Open Source Library to send messages between classes https://github.com/kingdox/UniFlux

What are some alternatives?

When comparing UnityMainThreadDispatcher and UniFlux you can also consider the following projects:

chronity - :hourglass: Library for running functions after a delay by creating timers in Unity3D.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

Riptide - Lightweight C# networking solution for multiplayer games.

UnityHFSM - A simple yet powerful class-based hierarchical finite state machine for Unity

SS3D - Space Station 3D, another remake of SS13, but with an extra D.