gtec-demo-framework VS Ghurund

Compare gtec-demo-framework vs Ghurund and see what are their differences.

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
gtec-demo-framework Ghurund
42 1
245 85
2.0% -
4.8 0.0
2 months ago 9 days ago
C++ C++
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gtec-demo-framework

Posts with mentions or reviews of gtec-demo-framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.

Ghurund

Posts with mentions or reviews of Ghurund. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-02.
  • resources for making a gui library
    3 projects | /r/gameenginedevs | 2 Mar 2022
    I'm currently working on a GUI library for my engine (I enjoy the process itself!). If you wish to take a look, the sources are open: https://github.com/ZieIony/Ghurund/tree/master/engine/Engine.UI/src/ui . It's a retained-mode GUI inspired by android.view and WPF. I can also answer your questions about it (and retained-mode GUIs in general) if you have any.

What are some alternatives?

When comparing gtec-demo-framework and Ghurund you can also consider the following projects:

Vulkan - Examples and demos for the new Vulkan API

storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.

dat.gui - Lightweight controller library for JavaScript.

ShaderPiPFX - HLSL live player. Compile and play your HLSL shader automatically.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

microui - A tiny immediate-mode UI library

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

OctaneGUI - OctaneGUI is a renderer agnostic multi-window multi-platform UI library for C++.

PBR-renderer - physically based renderer written in DX12 with image-based lighting, classic deffered and tiled lighting approaches

vulkan-guide - Introductory guide to vulkan.

captain-blood