godot-mariadb
luascript
godot-mariadb | luascript | |
---|---|---|
1 | 5 | |
19 | 608 | |
- | - | |
6.7 | 6.4 | |
5 days ago | 3 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
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godot-mariadb
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MariaDB Module Update
godot-mariadb
luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
MySQL_MariaDB_Generic - This MySQL_MariaDB_Generic library helps you connect your boards directly to a MySQL / MariaDB server, either local or cloud-based, so that you can store / retrieve data to / from the server. Supported boards are ESP8266/ESP32, WT32_ETH01 (ESP32 + LAN8720A), nRF52, SAMD21/SAMD51, STM32F/L/H/G/WB/MP1, Teensy, SAM DUE, Mega, RP2040-based boards, Portenta_H7, etc. with Teensy 4.1 NativeEthernet/QNEthernet, W5x00 or ENC28J60 Ethernet, WiFiNINA modules/shields or Portenta_H7 WiFi/Ethernet. Ethernet_Generic library is used as default for W5x00
godot-git-plugin - Git implementation of the VCS interface in Godot
mariadbpp - C++ client library for MariaDB.
godot-go - Go bindings for Godot 4.2 GDExtension API
TreeFrog Framework - TreeFrog Framework : High-speed C++ MVC Framework for Web Application
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
QxOrm - QxOrm library - C++ Qt ORM (Object Relational Mapping) and ODM (Object Document Mapper) library - Official repository
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
GodotGoG - GOG module for Godot engine.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.
godot-embed-external-editor - Embed an external script editor (e.g. VSCode) into the Godot editor.