godot-ggrs-wrapper
gdextension
godot-ggrs-wrapper | gdextension | |
---|---|---|
1 | 5 | |
21 | 867 | |
- | - | |
0.0 | 10.0 | |
about 3 years ago | over 2 years ago | |
Rust | Rust | |
MIT License | Mozilla Public License 2.0 |
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godot-ggrs-wrapper
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bevy_backroll v0.3.0 is now available.
ggrs is another Rust rollback netcode library, akin to bevy_backroll. There's a GDNative wrapper for it: https://github.com/marcello505/godot-ggrs-wrapper
gdextension
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Rust – Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
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what's the state of using rust in Godot 4?
The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.
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Godot 4.0 is out
Worth noting that with Godot being 'built in' matters less - C# is a first class language in Godot 4 but it also isn't built in, because the engine can be extended with fully integrated language plugins. This is a new thing in Godot 4, Rust is being added in the same way but isn't ready yet.
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Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
What are some alternatives?
godot-voip - godot-voip is a Godot Engine addon which makes it very easy to setup a real-time voice-chat system in your Godot game. This addon also includes a demo project.
rust-ecosystem - Rust wants & tracking for Embark 🦀
ggrs - GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
wg - Coordination repository of the Game Development Working Group
GGNoRe-CPP-API-IntegrationsTest - C++ rollback netcode module. Tests and documentation in this repository.
unreal-rust - Rust integration for Unreal Engine 5