gdextension
godot-fmod-integration
gdextension | godot-fmod-integration | |
---|---|---|
5 | 1 | |
867 | 175 | |
- | - | |
10.0 | 0.0 | |
about 1 year ago | over 2 years ago | |
Rust | C++ | |
Mozilla Public License 2.0 | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gdextension
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Rust – Are We Game Yet?
> Same for Godot.
While likely true that it's "Unlikely to ever be as supported" as the 4 officially supported languages[0] ("GDScript, C#, and, via its GDExtension technology, C and C++."), Godot's GDExtension technology is specifically intended for use in adding support for other languages.
The most relevant tracking issue for Rust is presumably:
* <https://github.com/godot-rust/gdnative/issues/824>
Which links to:
* <https://github.com/godot-rust/gdextension>
[0] https://docs.godotengine.org/en/4.0/getting_started/step_by_...
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what's the state of using rust in Godot 4?
The Rust binding for GDExtension is still at an early stage as advertised by the ReadMe, but we're making steady progress. Thanks to active contributors, the last month has been very productive, with support for arrays, dictionaries, vectors, transforms, single/double precision, as well as several bugfixes and higher test coverage.
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Godot 4.0 is out
Worth noting that with Godot being 'built in' matters less - C# is a first class language in Godot 4 but it also isn't built in, because the engine can be extended with fully integrated language plugins. This is a new thing in Godot 4, Rust is being added in the same way but isn't ready yet.
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Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
godot-fmod-integration
What are some alternatives?
unreal-rust - Rust integration for Unreal Engine 5
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
gdnative - Rust bindings for Godot 3
fmod-gdextension - FMOD Studio integration and bindings for the Godot game engine
luascript - Lua language support for Godot Engine
fmod-gms2 - Bindings to the FMOD Studio API for Game Maker Studio 2
JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
wwise-godot-integration - Wwise Integration for the Godot Engine
Godot - Godot Engine – Multi-platform 2D and 3D game engine
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
rustc-perf - Website for graphing performance of rustc
godot-sqlite - SQLite engine module for Godot based on gdsqlite-native