gate
RG3D
gate | RG3D | |
---|---|---|
3 | 40 | |
312 | 3,193 | |
- | - | |
0.0 | 9.8 | |
about 1 year ago | over 2 years ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gate
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Adventures of Pascal Penguin
Adventures of Pascal Penguin is a game made using https://github.com/SergiusIW/gate
"Gate is a game development library tailored to 2D pixel-art games, written in Rust."
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Is there a way to use piston with wasm?
Gate framework and Howler.js were used to make the game "Adventures of Pascal Penguin" which is playable here.
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status of wasm32 support in existing game frameworks/engines
I am not sure if it is still an active project, but a cool WASM game made in rust that is playable in the browser is ‘The Adventures of Pascal Penguin’. And in the about page it is mentioned that the game uses gate and Howler.js.
RG3D
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5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
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Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
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Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
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Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
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Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
What are some alternatives?
trojan-go - Go实现的Trojan代理,支持多路复用/路由功能/CDN中转/Shadowsocks混淆插件,多平台,无依赖。A Trojan proxy written in Go. An unidentifiable mechanism that helps you bypass GFW. https://p4gefau1t.github.io/trojan-go/
bevy - A refreshingly simple data-driven game engine built in Rust
packwiz - A command line tool for editing and distributing Minecraft modpacks, using a git-friendly TOML format. Supports CurseForge and Modrinth mods with automated updates!
Amethyst - Data-oriented and data-driven game engine written in Rust
maas - An easy way to manage dockerized minecraft servers.
gdnative - Rust bindings for Godot 3
go-mcproto - Minecraft Protocol implementation in Go
piston - A modular game engine written in Rust
bevy_webgl2_app_template
arewegameyet - The repository for https://arewegameyet.rs
emerald - A 2D rust game engine focused on portability.
specs - Specs - Parallel ECS