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I think right now it is easier to use macroquad to target the web when compared to bevy. Take a look at the awesome-quads repository to see more sample games that use macroquad.
Emerald: This is a recent game engine that uses miniquad and kira for audio.
Good Web Game: This is a subset of the ggez game engine in browsers. For example, the game 'Dig Escape' was made in ggez at the start and was then ported to work on the browser using this engine.
Good Web Game: This is a subset of the ggez game engine in browsers. For example, the game 'Dig Escape' was made in ggez at the start and was then ported to work on the browser using this engine.
I am not sure if it is still an active project, but a cool WASM game made in rust that is playable in the browser is ‘The Adventures of Pascal Penguin’. And in the about page it is mentioned that the game uses gate and Howler.js.
It's a work in progress, but it still works. Check out bevy_webgl2_app_template