fungus VS pikt

Compare fungus vs pikt and see what are their differences.

fungus

An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more. (by snozbot)
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fungus pikt
6 9
1,552 131
1.0% -
0.0 8.0
12 months ago 3 months ago
C# Kotlin
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fungus

Posts with mentions or reviews of fungus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-31.

pikt

Posts with mentions or reviews of pikt. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-30.

What are some alternatives?

When comparing fungus and pikt you can also consider the following projects:

VisualNovelVisualizer - Visual Novel Visualizer - an experiment in writing Visual Novels and visualizing its flow

furasm - A furry-themed assembly language and interpreter written in Kotlin.

Zenject - Dependency Injection Framework for Unity3D

godot-headers - Headers for the Godot API supplied by the GDNative module.

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

Godot-EventSystem - 🪧 An easy but powerful event system implementation for Godot Engine

gdnative - Rust bindings for Godot 3

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

Folders - A language where the code is written with folders

ProceduralToolkit - Procedural generation library for Unity