reshade VS reshade

Compare reshade vs reshade and see what are their differences.

reshade

A generic post-processing injector for games and video software. (by fholger)
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reshade reshade
36 784
90 3,799
- -
0.0 9.7
about 2 years ago 4 days ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-05.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-07.

What are some alternatives?

When comparing reshade and reshade you can also consider the following projects:

openvr_fsr - Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games

crt-royale-reshade - A port of crt-royale from libretro to ReShade

vrperfkit - VR Performance Toolkit

Reshade-Unlocked - A generic post-processing injector for games and video software.

openvr_fsr_app - Management Gui for OpenVR FSR PlugIn

ffxiv-material-ui - Material UI mod for FFXIV

DesktopPlus - Advanced desktop access for OpenVR

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

aardvark - A platform for AR in VR

FFXIVQuickLauncher - Custom launcher for FFXIV

dxvk-async

AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]