entity-system-js
Entitas
entity-system-js | Entitas | |
---|---|---|
1 | 4 | |
90 | 6,910 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | 4 months ago | |
JavaScript | C# | |
MIT License | MIT License |
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entity-system-js
Entitas
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Entitas VS Friflo.Json.Fliox - a user suggested alternative
2 projects | 30 Jan 2024
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High performance ECS framework for C# without Unity?
Github documentation for entitias looks like it is still good https://github.com/sschmid/Entitas-CSharp/wiki
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Guides and tips for making a game engine in C#
For examples I usually turn to GitHub. It has numerous C# game engines. However, I find it easier to figure out implementations myself and use other engines only for API inspiration. There are also several C# ECS such as Entitas and DefaultECS that you can use if you do not want to create you own.
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Godot or Unity ? newbie 2D gamedev
- Entitas
What are some alternatives?
wolf-ecs - The fastest Entity Component System library for the web
Svelto.ECS - Svelto ECS C# Entity Component System
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity
bitECS - Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
Zenject - Dependency Injection Framework for Unity3D
geotic - Entity Component System library for javascript
DefaultEcs - Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
gdnative - Rust bindings for Godot 3
melonJS - a fresh, modern & lightweight HTML5 game engine
MediaPipeUnityPlugin - Unity plugin to run MediaPipe