dwarfcorp VS MonoGame

Compare dwarfcorp vs MonoGame and see what are their differences.

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dwarfcorp MonoGame
2 95
568 10,819
- 0.9%
0.0 8.9
3 months ago 7 days ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dwarfcorp

Posts with mentions or reviews of dwarfcorp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-24.
  • Easier nullable reference types errors instead of warnings
    2 projects | /r/csharp | 24 Aug 2022
  • Please help me understand Properties in C#
    1 project | /r/csharp | 21 Aug 2022
    No, a backing field is not always present. Properties are just a pair of functions disguised as a field. They have all the same implementation restrictions of a function when it comes to having a backing field - that is, none. Look at the example here of what properties actually are very good at: https://github.com/Blecki/dwarfcorp/blob/master/DwarfCorp/World/Voxels/VoxelHandle.cs Do you think the Voxelhandle type has a bunch of backing fields taking up space in it? It has 10+ properties all derived from data stored somewhere else.

MonoGame

Posts with mentions or reviews of MonoGame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing dwarfcorp and MonoGame you can also consider the following projects:

dfhackscripts - Some dfhack scripts from friends of keupo on twitch

Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

SharpGLTF - glTF reader and writer for .NET Standard

Stride Game Engine - Stride Game Engine (formerly Xenko)

raylib - A simple and easy-to-use library to enjoy videogames programming

Zombusters - 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS

Nez - Nez is a free 2D focused framework that works with MonoGame and FNA

scripts - DFHack scripts

SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.