dwarfcorp VS SharpGLTF

Compare dwarfcorp vs SharpGLTF and see what are their differences.

dwarfcorp

An open-source 3D colony management game for PC, Mac and Linux (by Blecki)

SharpGLTF

glTF reader and writer for .NET Standard (by vpenades)
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dwarfcorp SharpGLTF
2 1
568 429
- -
0.0 9.5
3 months ago 13 days ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dwarfcorp

Posts with mentions or reviews of dwarfcorp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-24.
  • Easier nullable reference types errors instead of warnings
    2 projects | /r/csharp | 24 Aug 2022
  • Please help me understand Properties in C#
    1 project | /r/csharp | 21 Aug 2022
    No, a backing field is not always present. Properties are just a pair of functions disguised as a field. They have all the same implementation restrictions of a function when it comes to having a backing field - that is, none. Look at the example here of what properties actually are very good at: https://github.com/Blecki/dwarfcorp/blob/master/DwarfCorp/World/Voxels/VoxelHandle.cs Do you think the Voxelhandle type has a bunch of backing fields taking up space in it? It has 10+ properties all derived from data stored somewhere else.

SharpGLTF

Posts with mentions or reviews of SharpGLTF. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-23.

What are some alternatives?

When comparing dwarfcorp and SharpGLTF you can also consider the following projects:

dfhackscripts - Some dfhack scripts from friends of keupo on twitch

cgltf - :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

tagpets - "tagpets.lua" - a DFhack script for Dwarf Fortress that places tag-like nicknames on owned animals based on their characteristics and physical attributes.

glTFast - Efficient glTF 3D import / export package for Unity

FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Zombusters - 🕹️ A retro style zombies shooter with cool isometric pixel art for Windows and MacOS

simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

scripts - DFHack scripts

Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

CsharpVoxReader - A generic C# reader for MagicaVoxel's vox file format